head to head
Neighbours from HellvsTransistor
Neighbours from Hell leans Optimization (Pure Optimization); Transistor leans Optimization (Pure Optimization).
Neighbours from HellTransistor
Axis by axis
Execution3 vs 4
Transistor leans harder on execution: Real-time and planned hybrid combat.
Reads0 vs 1
Transistor leans harder on reads: Process enemies follow scripts.
Variance2 vs 2
Even - both lean on variance about the same.
Optimization7 vs 7
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

