head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is execution, and it is a single point.

Optimization · Pure Optimization
Sitcom puzzle game about rigging perfect prank chains around a fixed routine.

Optimization · Pure Optimization
A hybrid real-time and tactical action RPG in a digital city.
Neighbours from Hell leans Optimization (Pure Optimization); Transistor leans Optimization (Pure Optimization).
Transistor leans a little harder on execution, though the gap is small.
Neighbours from Hell
Timing pranks between patrol windows
Transistor
Real-time and planned hybrid combat.
Transistor leans a little harder on reads, though the gap is small.
Neighbours from Hell
The neighbour loops a fixed routine
Transistor
Process enemies follow scripts.
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Neighbours from Hell
Routine unknown on first attempt, then converges
Transistor
Limited randomness.
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Neighbours from Hell
Sequencing pranks for maximum combo rating
Transistor
Function loadouts have deep optimization.
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.