head to head
Neo BombermanvsYoku's Island Express
Neo Bomberman leans Execution (Practiced Mastery); Yoku's Island Express leans Execution (Practiced Mastery).
Neo BombermanYoku's Island Express
Axis by axis
Execution6 vs 6
Even - both lean on execution about the same.
Reads1 vs 0
Neo Bomberman leans harder on reads: Monsters chase by rule, not adaptation
Variance3 vs 2
Neo Bomberman leans harder on variance: Hidden power-ups in blocks until revealed
Optimization5 vs 5
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

