head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is execution, and it is a single point.

Optimization · Practiced Mastery
A football career sim balancing on-pitch aiming with off-pitch life management.

Optimization · Practiced Mastery
Precisely timing simultaneous character actions to execute optimal stealth routes through fixed guard patterns.
New Star Soccer 5 leans Optimization (Practiced Mastery); Shadow Tactics: Blades of the Shogun leans Optimization (Practiced Mastery).
Shadow Tactics: Blades of the Shogun leans a little harder on execution, though the gap is small.
New Star Soccer 5
Aiming shots and passes needs some precision
Shadow Tactics: Blades of the Shogun
Precise timing windows on simultaneous multi-character abilities matter
New Star Soccer 5 leans a little harder on reads, though the gap is small.
New Star Soccer 5
AI opponents don't adapt to model your play
Shadow Tactics: Blades of the Shogun
Guard patrol routes are fixed; no opponent models you
New Star Soccer 5 leans a little harder on variance, though the gap is small.
New Star Soccer 5
Match outcomes and life events have randomness
Shadow Tactics: Blades of the Shogun
Guard cone randomness is minimal once patterns are learned
Shadow Tactics: Blades of the Shogun leans a little harder on optimization, though the gap is small.
New Star Soccer 5
Managing skills, relationships and career choices is the core
Shadow Tactics: Blades of the Shogun
Route planning and ability combo sequencing reduce to near-perfect solutions
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.