head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is execution, and it is a single point.

Optimization · Practiced Mastery
A football career sim balancing on-pitch aiming with off-pitch life management.

Optimization · Practiced Mastery
Mastering samurai unit cohesion and clan-specific economic chains across feudal Japan.
New Star Soccer 5 leans Optimization (Practiced Mastery); Total War: Shogun 2 leans Optimization (Practiced Mastery).
Total War: Shogun 2 leans a little harder on execution, though the gap is small.
New Star Soccer 5
Aiming shots and passes needs some precision
Total War: Shogun 2
Samurai unit micro, zen arts timing, and castle sieges reward sharp play
Total War: Shogun 2 leans a little harder on reads, though the gap is small.
New Star Soccer 5
AI opponents don't adapt to model your play
Total War: Shogun 2
AI daimyo follow scripted clan doctrines; human opponents require reads
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
New Star Soccer 5
Match outcomes and life events have randomness
Total War: Shogun 2
Metsuke agent skill rolls and random farm yields add moderate unknowns
Total War: Shogun 2 leans a little harder on optimization, though the gap is small.
New Star Soccer 5
Managing skills, relationships and career choices is the core
Total War: Shogun 2
Clan-specific mastery paths and trade port chains are the core solvable layer
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.