head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is variance, and it is a single point.

Execution · Practiced Mastery
An arcade-style American football sports game.

Execution · Practiced Mastery
A customizable Jedi action game centered on deep lightsaber combat.
NFL QB Club 2002 leans Execution (Practiced Mastery); Star Wars Jedi Knight: Jedi Academy leans Execution (Practiced Mastery).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
NFL QB Club 2002
passing accuracy and timing controls are core
Star Wars Jedi Knight: Jedi Academy
Saber acrobatics and timing dominate combat
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
NFL QB Club 2002
AI defense has limited real adaptation
Star Wars Jedi Knight: Jedi Academy
Long-lived MP dueling scene adds human mindgames
NFL QB Club 2002 leans a little harder on variance, though the gap is small.
NFL QB Club 2002
play outcomes involve randomized elements
Star Wars Jedi Knight: Jedi Academy
Mission order choice, otherwise fixed content
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
NFL QB Club 2002
playbook and roster strategy is deep
Star Wars Jedi Knight: Jedi Academy
Saber styles and Force builds reward mastery
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.