head to head
Neither is harder. They score identically on all four axes, so the difference between them is in kind, not degree.

Execution · Practiced Mastery
Fast top-down hockey execution with light roster management underneath.

Execution · Practiced Mastery
Alternate-history alien-invasion shooter known for its inventive Chimeran arsenal.
NHL 95 leans Execution (Practiced Mastery); Resistance: Fall of Man leans Execution (Practiced Mastery).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
NHL 95
Top-down stickhandling and shot timing lead the test
Resistance: Fall of Man
Aim and weapon handling against Chimera hordes.
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
NHL 95
Versus play rewards predicting a human defender's commitments
Resistance: Fall of Man
Sizable competitive multiplayer added genuine human opposition.
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
NHL 95
Bounces and AI goalies add mild noise
Resistance: Fall of Man
Campaign unknowns on first pass.
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
NHL 95
Line management and season trades reward roster planning
Resistance: Fall of Man
Exotic weapon selection per encounter rewards system knowledge.
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.