head to head
Neither is harder. They score identically on all four axes, so the difference between them is in kind, not degree.

Execution · Practiced Mastery
Foundational ice hockey sim testing stick timing and exploiting goalie angles.

Execution · Practiced Mastery
Alternate-history alien-invasion shooter known for its inventive Chimeran arsenal.
NHL Hockey leans Execution (Practiced Mastery); Resistance: Fall of Man leans Execution (Practiced Mastery).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
NHL Hockey
Skating angles, pass timing and shot placement decide goals
Resistance: Fall of Man
Aim and weapon handling against Chimera hordes.
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
NHL Hockey
Against a human, baiting checks and goalie reads matter
Resistance: Fall of Man
Sizable competitive multiplayer added genuine human opposition.
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
NHL Hockey
Puck bounces add light physical randomness
Resistance: Fall of Man
Campaign unknowns on first pass.
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
NHL Hockey
Exploitable AI angles and line strategy are mappable
Resistance: Fall of Man
Exotic weapon selection per encounter rewards system knowledge.
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.