head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is optimization, and it is a single point.

Optimization · Practiced Mastery
A character-driven slice-of-life game testing emotional attentiveness rather than puzzle solving.

Optimization · Pure Optimization
A management game about ferrying spirits to the afterlife.
Night in the Woods leans Optimization (Practiced Mastery); Spiritfarer leans Optimization (Pure Optimization).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Night in the Woods
Platforming and mini-games add light motor demands
Spiritfarer
Platforming is light and forgiving.
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Night in the Woods
Scripted small-town narrative; no adaptive opponents
Spiritfarer
Spirits follow scripted arcs.
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Night in the Woods
Minimal randomness; story beats are authored
Spiritfarer
Minor resource RNG.
Spiritfarer leans a little harder on optimization, though the gap is small.
Night in the Woods
Dialogue and exploration have no puzzle layer to solve systematically
Spiritfarer
Boat layout and crafting loops reward planning.
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.