head to head
Night of the Full MoonvsSunless Sea
Night of the Full Moon leans Variance (Systems & Chaos); Sunless Sea leans Variance (Systems & Chaos).
Night of the Full MoonSunless Sea
Axis by axis
Execution1 vs 1
Even - both lean on execution about the same.
Reads0 vs 0
Even - both lean on reads about the same.
Variance7 vs 7
Even - both lean on variance about the same.
Optimization7 vs 6
Night of the Full Moon leans harder on optimization: Class specialization and relic pairing form a solvable build space
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

