head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is optimization, and it is a single point.

Optimization · Pure Optimization
Colour-painting terrain puzzles that resolve to finding the intended solution.

Optimization · Practiced Mastery
A gentle physics puzzle-platformer starring a creature made of unraveling yarn.
Nihilumbra leans Optimization (Pure Optimization); Unravel leans Optimization (Practiced Mastery).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Nihilumbra
Some platforming timing, but forgiving throughout
Unravel
Gentle platforming and yarn-swing timing
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Nihilumbra
Enemies cannot be fought or read, only avoided
Unravel
No opponent
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Nihilumbra
Hand-designed puzzles with nothing random
Unravel
Everything is visible and fixed
Nihilumbra leans a little harder on optimization, though the gap is small.
Nihilumbra
Choosing which colour solves each terrain puzzle is the game
Unravel
Physics puzzles with discoverable intended solutions
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.