head to head
Nintendo Badge ArcadevsThe Last of Us Remastered
Nintendo Badge Arcade leans Optimization (Practiced Mastery); The Last of Us Remastered leans Execution (Practiced Mastery).
Nintendo Badge ArcadeThe Last of Us Remastered
Axis by axis
Execution4 vs 4
Even - both lean on execution about the same.
Reads0 vs 0
Even - both lean on reads about the same.
Variance3 vs 2
Nintendo Badge Arcade leans harder on variance: Badge stacks and physics tumble somewhat unpredictably
Optimization5 vs 4
Nintendo Badge Arcade leans harder on optimization: Picking high-yield drop angles is a small solvable puzzle
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

