head to head
No Case Should Remain UnsolvedvsTwelve Minutes
No Case Should Remain Unsolved leans Optimization (Pure Optimization); Twelve Minutes leans Optimization (Pure Optimization).
No Case Should Remain UnsolvedTwelve Minutes
Axis by axis
Execution0 vs 1
Twelve Minutes leans harder on execution: Point-and-click real-time loop demands minimal physical precision
Reads0 vs 0
Even - both lean on reads about the same.
Variance5 vs 3
No Case Should Remain Unsolved leans harder on variance: The truth is hidden information assembled piece by piece
Optimization8 vs 9
Twelve Minutes leans harder on optimization: Information is the resource; knowing exactly what to say and when fully solves the loop
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

