head to head
No Man's SkyvsResident Evil Code: Veronica
No Man's Sky leans Optimization (Pure Optimization); Resident Evil Code: Veronica leans Optimization (Pure Optimization).
No Man's SkyResident Evil Code: Veronica
Axis by axis
Execution3 vs 3
Even - both lean on execution about the same.
Reads0 vs 0
Even - both lean on reads about the same.
Variance3 vs 4
Resident Evil Code: Veronica leans harder on variance: Hidden item placement and ambushes until mapped
Optimization8 vs 7
No Man's Sky leans harder on optimization: Base, freighter, expedition progression
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

