head to head

No Man's Sky cover artvsSiren: Blood Curse cover art

No Man's SkyvsSiren: Blood Curse

No Man's Sky leans Optimization (Pure Optimization); Siren: Blood Curse leans Optimization (Pure Optimization).

EXECUTION3 /10READS0 /10VARIANCE3 /10OPTIMIZATION8 /10
No Man's SkySiren: Blood Curse

Axis by axis

Execution3 vs 3

Even - both lean on execution about the same.

Reads0 vs 0

Even - both lean on reads about the same.

Variance3 vs 4

Siren: Blood Curse leans harder on variance: Hidden patrol routes and triggers until sightjacked and learned

Optimization8 vs 8

Even - both lean on optimization about the same.

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

No Man's Sky

full breakdown

Siren: Blood Curse