head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is execution, and it is a single point.

Optimization · Pure Optimization
Procedural space exploration sandbox with crafting depth.

Optimization · Pure Optimization
Time-loop Zelda where mastering everyone's three-day schedule is the real puzzle.
No Man's Sky leans Optimization (Pure Optimization); The Legend of Zelda: Majora's Mask leans Optimization (Pure Optimization).
The Legend of Zelda: Majora's Mask leans a little harder on execution, though the gap is small.
No Man's Sky
Light shooter and flight inputs
The Legend of Zelda: Majora's Mask
Standard Zelda combat demands
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
No Man's Sky
Mostly solo, sparse PvP
The Legend of Zelda: Majora's Mask
NPCs run fixed clockwork schedules
No Man's Sky leans a little harder on variance, though the gap is small.
No Man's Sky
Procedural planets and loot
The Legend of Zelda: Majora's Mask
Schedules hidden until observed, then fully mappable
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
No Man's Sky
Base, freighter, expedition progression
The Legend of Zelda: Majora's Mask
Three-day time loop rewards ruthless scheduling and routing
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.