head to head

Nobody Wants to Die cover artvsRakuen cover art

Nobody Wants to DievsRakuen

Nobody Wants to Die leans Optimization (Light / Casual); Rakuen leans Optimization (Light / Casual).

EXECUTION1 /10READS0 /10VARIANCE2 /10OPTIMIZATION3 /10
Nobody Wants to DieRakuen

Axis by axis

Execution1 vs 0

Nobody Wants to Die leans harder on execution: Guided investigation scenes need no dexterity

Reads0 vs 0

Even - both lean on reads about the same.

Variance2 vs 2

Even - both lean on variance about the same.

Optimization3 vs 3

Even - both lean on optimization about the same.

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Nobody Wants to Die

full breakdown

Rakuen