head to head

Nobody Wants to Die cover artvsSable cover art

Nobody Wants to DievsSable

Nobody Wants to Die leans Optimization (Light / Casual); Sable leans Optimization (Light / Casual).

EXECUTION1 /10READS0 /10VARIANCE2 /10OPTIMIZATION3 /10
Nobody Wants to DieSable

Axis by axis

Execution1 vs 2

Sable leans harder on execution: Gliding and climbing are gentle.

Reads0 vs 0

Even - both lean on reads about the same.

Variance2 vs 2

Even - both lean on variance about the same.

Optimization3 vs 3

Even - both lean on optimization about the same.

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Nobody Wants to Die

full breakdown

Sable