head to head
Neither is harder. They score identically on all four axes, so the difference between them is in kind, not degree.

Optimization · Light / Casual
A guided noir investigation testing attention more than any skill ceiling.

Optimization · Light / Casual
A gorgeous first-person mystery about piecing together a boy's disappearance.
Nobody Wants to Die leans Optimization (Light / Casual); The Vanishing of Ethan Carter leans Optimization (Light / Casual).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Nobody Wants to Die
Guided investigation scenes need no dexterity
The Vanishing of Ethan Carter
Walking and looking, nothing more
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Nobody Wants to Die
The killer is an authored mystery, not an adapting mind
The Vanishing of Ethan Carter
No opponent
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Nobody Wants to Die
Evidence is scripted-but-unknown until reconstructed
The Vanishing of Ethan Carter
The mystery is hidden only until discovered
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Nobody Wants to Die
Reconstruction tools make deductions mostly guided
The Vanishing of Ethan Carter
Reconstructing event sequences is light deduction
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.