head to head

Nobody Wants to Die cover artvsWhere the Water Tastes Like Wine cover art

Nobody Wants to DievsWhere the Water Tastes Like Wine

Nobody Wants to Die leans Optimization (Light / Casual); Where the Water Tastes Like Wine leans Variance (Light / Casual).

EXECUTION1 /10READS0 /10VARIANCE2 /10OPTIMIZATION3 /10
Nobody Wants to DieWhere the Water Tastes Like Wine

Axis by axis

Execution1 vs 0

Nobody Wants to Die leans harder on execution: Guided investigation scenes need no dexterity

Reads0 vs 0

Even - both lean on reads about the same.

Variance2 vs 2

Even - both lean on variance about the same.

Optimization3 vs 2

Nobody Wants to Die leans harder on optimization: Reconstruction tools make deductions mostly guided

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Nobody Wants to Die

full breakdown

Where the Water Tastes Like Wine