head to head
NoitavsSpelunky Classic
Noita leans Optimization (Practiced Mastery); Spelunky Classic leans Execution (Twitch Chaos).
NoitaSpelunky Classic
Axis by axis
Execution7 vs 7
Even - both lean on execution about the same.
Reads0 vs 1
Spelunky Classic leans harder on reads: no adaptive opponent, monsters are scripted/random
Variance7 vs 7
Even - both lean on variance about the same.
Optimization8 vs 7
Noita leans harder on optimization: Wand crafting and pixel physics reward deep mastery.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

