head to head
Neither is simply harder - they are hard in different places. Northgard demands more optimization; The Texas Chain Saw Massacre demands more reads.

Optimization · Mind & Math
Norse-flavored RTS with tile control and seasonal pressure.

Reads · Mind & Math
An asymmetric horror PvP game where a family of killers hunts victims escaping the Slaughter house.
Northgard leans Optimization (Mind & Math); The Texas Chain Saw Massacre leans Reads (Mind & Math).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Northgard
light micro under pressure
The Texas Chain Saw Massacre
Lockpick minigames, stealth movement, chases
The Texas Chain Saw Massacre leans clearly harder on reads.
Northgard
MP vs adaptive humans
The Texas Chain Saw Massacre
Human family versus human victims, constant mindgames
The Texas Chain Saw Massacre leans a little harder on variance, though the gap is small.
Northgard
winters, wandering events
The Texas Chain Saw Massacre
Spawn locations and unseen enemy positions
Northgard leans clearly harder on optimization.
Northgard
clan economy and tile control
The Texas Chain Saw Massacre
Map exits, perk builds, and routes learnable
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.