head to head

Not For Broadcast cover artvsSid Meier's Pirates! cover art

Not For BroadcastvsSid Meier's Pirates!

Not For Broadcast leans Optimization (Practiced Mastery); Sid Meier's Pirates! leans Optimization (Pure Optimization).

EXECUTION4 /10READS0 /10VARIANCE3 /10OPTIMIZATION6 /10
Not For BroadcastSid Meier's Pirates!

Axis by axis

Execution4 vs 4

Even - both lean on execution about the same.

Reads0 vs 0

Even - both lean on reads about the same.

Variance3 vs 4

Sid Meier's Pirates! leans harder on variance: Treasure locations, wind, and town states roll randomly

Optimization6 vs 7

Sid Meier's Pirates! leans harder on optimization: Trade routes, faction standing, and career planning dominate

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Not For Broadcast

full breakdown

Sid Meier's Pirates!