head to head
ObsCurevsPokémon Rumble World
ObsCure leans Optimization (Practiced Mastery); Pokémon Rumble World leans Variance (Systems & Chaos).
ObsCurePokémon Rumble World
Axis by axis
Execution3 vs 3
Even - both lean on execution about the same.
Reads0 vs 0
Even - both lean on reads about the same.
Variance3 vs 4
Pokémon Rumble World leans harder on variance: Befriend rolls and move rerolls gate collection progress
Optimization5 vs 4
ObsCure leans harder on optimization: Resource routing and light tactics are learnable
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

