head to head
ObsCurevsScorn
ObsCure leans Optimization (Practiced Mastery); Scorn leans Optimization (Practiced Mastery).
ObsCureScorn
Axis by axis
Execution3 vs 3
Even - both lean on execution about the same.
Reads0 vs 0
Even - both lean on reads about the same.
Variance3 vs 2
ObsCure leans harder on variance: Permadeath partners and darkness hide information
Optimization5 vs 5
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

