head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is variance, and it is a single point.

Optimization · Pure Optimization
Sci-fi thriller played as the station AI solving its own crisis.

Optimization · Pure Optimization
A management game about ferrying spirits to the afterlife.
Observation leans Optimization (Pure Optimization); Spiritfarer leans Optimization (Pure Optimization).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Observation
Camera control and interface manipulation
Spiritfarer
Platforming is light and forgiving.
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Observation
Events are fully authored
Spiritfarer
Spirits follow scripted arcs.
Observation leans a little harder on variance, though the gap is small.
Observation
Mystery unknown until uncovered
Spiritfarer
Minor resource RNG.
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Observation
Systems puzzles and station schematics solving
Spiritfarer
Boat layout and crafting loops reward planning.
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.