head to head
Octodad: Dadliest CatchvsWing Commander: Prophecy
Octodad: Dadliest Catch leans Execution (Pure Mechanics); Wing Commander: Prophecy leans Execution (Pure Mechanics).
Octodad: Dadliest CatchWing Commander: Prophecy
Axis by axis
Execution7 vs 7
Even - both lean on execution about the same.
Reads0 vs 0
Even - both lean on reads about the same.
Variance1 vs 2
Wing Commander: Prophecy leans harder on variance: Mission outcomes vary mildly with wingman behaviour
Optimization3 vs 4
Wing Commander: Prophecy leans harder on optimization: Loadout choice and missile discipline reward preparation
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

