head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is execution, and it is a single point.

Optimization · Practiced Mastery
A cinematic puzzle platformer about sneaking a hapless Mudokon past guards while rescuing his coworkers.

Optimization · Practiced Mastery
A rhythm-strategy game commanding tribal warriors through drumbeat commands.
Oddworld: Abe's Oddysee leans Optimization (Practiced Mastery); Patapon Remastered leans Optimization (Practiced Mastery).
Patapon Remastered leans a little harder on execution, though the gap is small.
Oddworld: Abe's Oddysee
Precise platforming and stealth timing kill instantly
Patapon Remastered
Rhythm-timing inputs are the core execution challenge.
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Oddworld: Abe's Oddysee
Sligs patrol on fixed scripts
Patapon Remastered
No adaptive opponent, scripted enemy encounters.
Patapon Remastered leans a little harder on variance, though the gap is small.
Oddworld: Abe's Oddysee
Deterministic screens, no randomness
Patapon Remastered
Some randomized loot and item drops.
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Oddworld: Abe's Oddysee
Mudokon rescue routes and puzzle solutions are solvable
Patapon Remastered
Unit composition and rhythm-command strategy are deeply solvable.
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.