head to head
Oddworld: Abe's OddyseevsRatchet & Clank: Going Commando
Oddworld: Abe's Oddysee leans Optimization (Practiced Mastery); Ratchet & Clank: Going Commando leans Optimization (Practiced Mastery).
Oddworld: Abe's OddyseeRatchet & Clank: Going Commando
Axis by axis
Execution5 vs 5
Even - both lean on execution about the same.
Reads0 vs 0
Even - both lean on reads about the same.
Variance1 vs 2
Ratchet & Clank: Going Commando leans harder on variance: First-run unknowns in arenas and layouts.
Optimization7 vs 7
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

