head to head
Oddworld: Abe's OddyseevsTreasure Island Dizzy
Oddworld: Abe's Oddysee leans Optimization (Practiced Mastery); Treasure Island Dizzy leans Optimization (Practiced Mastery).
Oddworld: Abe's OddyseeTreasure Island Dizzy
Axis by axis
Execution5 vs 5
Even - both lean on execution about the same.
Reads0 vs 0
Even - both lean on reads about the same.
Variance1 vs 2
Treasure Island Dizzy leans harder on variance: Item uses are hidden until trial-and-error reveals them
Optimization7 vs 7
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

