head to head
Oddworld: New 'n' TastyvsRemember Me
Oddworld: New 'n' Tasty leans Optimization (Practiced Mastery); Remember Me leans Optimization (Practiced Mastery).
Oddworld: New 'n' TastyRemember Me
Axis by axis
Execution5 vs 5
Even - both lean on execution about the same.
Reads0 vs 0
Even - both lean on reads about the same.
Variance1 vs 1
Even - both lean on variance about the same.
Optimization7 vs 6
Oddworld: New 'n' Tasty leans harder on optimization: Rescue routing and puzzle solutions converge fully
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

