head to head
Oddworld: SoulstormvsRatchet & Clank: Rift Apart
Oddworld: Soulstorm leans Optimization (Practiced Mastery); Ratchet & Clank: Rift Apart leans Optimization (Practiced Mastery).
Oddworld: SoulstormRatchet & Clank: Rift Apart
Axis by axis
Execution5 vs 5
Even - both lean on execution about the same.
Reads0 vs 0
Even - both lean on reads about the same.
Variance1 vs 2
Ratchet & Clank: Rift Apart leans harder on variance: Unknown encounters on first run.
Optimization7 vs 6
Oddworld: Soulstorm leans harder on optimization: Crafting economy and quarma routing reward optimization
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

