head to head

Oddworld: Soulstorm cover artvsTomb Raider cover art

Oddworld: SoulstormvsTomb Raider

Oddworld: Soulstorm leans Optimization (Practiced Mastery); Tomb Raider leans Optimization (Practiced Mastery).

EXECUTION5 /10READS0 /10VARIANCE1 /10OPTIMIZATION7 /10
Oddworld: SoulstormTomb Raider

Axis by axis

Execution5 vs 5

Even - both lean on execution about the same.

Reads0 vs 0

Even - both lean on reads about the same.

Variance1 vs 2

Tomb Raider leans harder on variance: First-run trap and secret locations are unknown

Optimization7 vs 7

Even - both lean on optimization about the same.

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Oddworld: Soulstorm

full breakdown

Tomb Raider