head to head
Ogre Battle 64vsPrison Architect
Ogre Battle 64 leans Optimization (Pure Optimization); Prison Architect leans Optimization (Pure Optimization).
Ogre Battle 64Prison Architect
Axis by axis
Execution2 vs 2
Even - both lean on execution about the same.
Reads0 vs 0
Even - both lean on reads about the same.
Variance4 vs 4
Even - both lean on variance about the same.
Optimization9 vs 8
Ogre Battle 64 leans harder on optimization: Unit class configuration, formation, and alignment routing are the dominant system
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

