head to head
OlliOllivsVVVVVV
OlliOlli leans Execution (Pure Mechanics); VVVVVV leans Execution (Pure Mechanics).
OlliOlliVVVVVV
Axis by axis
Execution8 vs 9
VVVVVV leans harder on execution: Pixel-perfect gravity flips through spike gauntlets
Reads0 vs 0
Even - both lean on reads about the same.
Variance0 vs 0
Even - both lean on variance about the same.
Optimization4 vs 3
OlliOlli leans harder on optimization: Line routing for combo scores is learnable
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

