head to head
Omega StrikersvsSuper Smash Bros.
Omega Strikers leans Execution (Competitive PvP); Super Smash Bros. leans Execution (Competitive PvP).
Omega StrikersSuper Smash Bros.
Axis by axis
Execution7 vs 7
Even - both lean on execution about the same.
Reads7 vs 7
Even - both lean on reads about the same.
Variance2 vs 2
Even - both lean on variance about the same.
Optimization4 vs 4
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

