head to head
OneShotvsUndertale
OneShot leans Optimization (Pure Optimization); Undertale leans Optimization (Pure Optimization).
OneShotUndertale
Axis by axis
Execution1 vs 4
Undertale leans harder on execution: Bullet-hell dodging in scripted patterns
Reads0 vs 1
Undertale leans harder on reads: NPCs follow fixed dialogue trees, not adaptive
Variance1 vs 1
Even - both lean on variance about the same.
Optimization4 vs 7
Undertale leans harder on optimization: Learning fixed boss patterns and mercy routes wins
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

