head to head
OpenTTDvsPillars of Eternity
OpenTTD leans Optimization (Pure Optimization); Pillars of Eternity leans Optimization (Pure Optimization).
OpenTTDPillars of Eternity
Axis by axis
Execution2 vs 2
Even - both lean on execution about the same.
Reads0 vs 1
Pillars of Eternity leans harder on reads: All AI opponents use fixed scripted behaviour trees
Variance3 vs 4
Pillars of Eternity leans harder on variance: Hidden enemy immunities and ability distributions require investigation
Optimization9 vs 9
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

