head to head
Orcs Must Die!vsThe Riftbreaker
Orcs Must Die! leans Optimization (Pure Optimization); The Riftbreaker leans Optimization (Pure Optimization).
Orcs Must Die!The Riftbreaker
Axis by axis
Execution4 vs 5
The Riftbreaker leans harder on execution: Mech combat against swarms needs active hands
Reads0 vs 0
Even - both lean on reads about the same.
Variance2 vs 3
The Riftbreaker leans harder on variance: Wave timing and map resources add some unknowns
Optimization8 vs 8
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

