head to head
Ori and the Will of the WispsvsWings of Vi
Ori and the Will of the Wisps leans Execution (Pure Mechanics); Wings of Vi leans Execution (Pure Mechanics).
Ori and the Will of the WispsWings of Vi
Axis by axis
Execution8 vs 9
Wings of Vi leans harder on execution: Brutally precise platforming and combat timing decides everything
Reads1 vs 1
Even - both lean on reads about the same.
Variance1 vs 2
Wings of Vi leans harder on variance: Layouts fixed, minimal randomness once learned
Optimization5 vs 5
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

