head to head

osu! cover artvsTimberman cover art

osu!vsTimberman

osu! leans Execution (Pure Mechanics); Timberman leans Execution (Pure Mechanics).

EXECUTION10 /10READS0 /10VARIANCE0 /10OPTIMIZATION2 /10
osu!Timberman

Axis by axis

Execution10 vs 8

osu! leans harder on execution: Pixel-perfect cursor aim and tapping at extreme speeds

Reads0 vs 0

Even - both lean on reads about the same.

Variance0 vs 1

Timberman leans harder on variance: Branch sequence is random but reacted to, not managed

Optimization2 vs 1

osu! leans harder on optimization: Mod choices and map selection for ranking

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

osu!

full breakdown

Timberman