head to head
OutcryvsSteins;Gate
Outcry leans Optimization (Systems & Chaos); Steins;Gate leans Optimization (Pure Optimization).
OutcrySteins;Gate
Axis by axis
Execution0 vs 0
Even - both lean on execution about the same.
Reads0 vs 0
Even - both lean on reads about the same.
Variance2 vs 1
Outcry leans harder on variance: The brother's secrets are hidden but fixed
Optimization4 vs 4
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

