head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is variance, and it is a single point.

Optimization · Pure Optimization
A knowledge-based mystery solved by mapping a deterministic solar system.

Optimization · Pure Optimization
A puzzle game where photographs layered onto the world physically rebuild missing geometry.
Outer Wilds leans Optimization (Pure Optimization); Viewfinder leans Optimization (Pure Optimization).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Outer Wilds
Light piloting, mostly forgiving
Viewfinder
Placing photo layers needs light spatial precision
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Outer Wilds
World is fixed; nothing adapts to you
Viewfinder
No opponent; photograph-based puzzle
Outer Wilds leans a little harder on variance, though the gap is small.
Outer Wilds
Loop is deterministic once understood
Viewfinder
All scenes are deterministic
Outer Wilds leans a little harder on optimization, though the gap is small.
Outer Wilds
Pure knowledge puzzle - solve the system
Viewfinder
Deducing which photo angle reconstructs the geometry needed to progress
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.