head to head

Outer Wilds cover artvsX3: Terran Conflict cover art

Outer WildsvsX3: Terran Conflict

Outer Wilds leans Optimization (Pure Optimization); X3: Terran Conflict leans Optimization (Pure Optimization).

EXECUTION2 /10READS0 /10VARIANCE1 /10OPTIMIZATION9 /10
Outer WildsX3: Terran Conflict

Axis by axis

Execution2 vs 3

X3: Terran Conflict leans harder on execution: Manual dogfighting exists but automation replaces it.

Reads0 vs 0

Even - both lean on reads about the same.

Variance1 vs 2

X3: Terran Conflict leans harder on variance: Dynamic economy fluctuations, largely modelable.

Optimization9 vs 10

X3: Terran Conflict leans harder on optimization: Trade-empire and factory-complex math is the entire game.

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Outer Wilds

full breakdown

X3: Terran Conflict