head to head

Outlast cover artvsSmuta cover art

OutlastvsSmuta

Outlast leans Execution (Light / Casual); Smuta leans Optimization (Practiced Mastery).

EXECUTION3 /10READS0 /10VARIANCE2 /10OPTIMIZATION3 /10
OutlastSmuta

Axis by axis

Execution3 vs 3

Even - both lean on execution about the same.

Reads0 vs 0

Even - both lean on reads about the same.

Variance2 vs 3

Smuta leans harder on variance: surreal randomized events and outcomes

Optimization3 vs 4

Smuta leans harder on optimization: progression and puzzle-system solving

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Outlast

full breakdown

Smuta