head to head
OutlastvsSwallow the Sea
Outlast leans Execution (Light / Casual); Swallow the Sea leans Execution (Light / Casual).
OutlastSwallow the Sea
Axis by axis
Execution3 vs 3
Even - both lean on execution about the same.
Reads0 vs 0
Even - both lean on reads about the same.
Variance2 vs 2
Even - both lean on variance about the same.
Optimization3 vs 2
Outlast leans harder on optimization: Battery and route planning shallow.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

