head to head
OutlastvsVisage
Outlast leans Execution (Light / Casual); Visage leans Variance (Light / Casual).
OutlastVisage
Axis by axis
Execution3 vs 2
Outlast leans harder on execution: Running, hiding, and camera use.
Reads0 vs 0
Even - both lean on reads about the same.
Variance2 vs 3
Visage leans harder on variance: Some scares and item placements vary.
Optimization3 vs 3
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

