head to head
OverlordvsShipwreckers!
Overlord leans Optimization (Practiced Mastery); Shipwreckers! leans Optimization (Practiced Mastery).
OverlordShipwreckers!
Axis by axis
Execution4 vs 4
Even - both lean on execution about the same.
Reads1 vs 2
Shipwreckers! leans harder on reads: multiplayer opponents adapt tactics somewhat
Variance1 vs 2
Shipwreckers! leans harder on variance: minor combat randomness
Optimization6 vs 6
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

