head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is optimization, and it is a single point.

Optimization · Practiced Mastery
A darkly comic action game where you herd colour-coded minion hordes as an evil overlord.

Optimization · Pure Optimization
A scripted RPG where pattern-learning and pacifist routing carry you.
Overlord leans Optimization (Practiced Mastery); Undertale leans Optimization (Pure Optimization).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Overlord
Sweeping minion hordes takes modest dexterity
Undertale
Bullet-hell dodging in scripted patterns
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Overlord
Scripted heroes and creatures
Undertale
NPCs follow fixed dialogue trees, not adaptive
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Overlord
Fixed level design
Undertale
Minimal randomness in encounters
Undertale leans a little harder on optimization, though the gap is small.
Overlord
Minion type usage and upgrade economy reward planning
Undertale
Learning fixed boss patterns and mercy routes wins
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.