head to head
Street Fighter 6 asks more than Overwatch, and the gap is reads.

Execution · Grand Arena
Team hero shooter blending FPS mechanics with ability economy mind games.

Execution · Grand Arena
A 2D fighting game where execution meets relentless yomi at neutral.
Overwatch leans Execution (Grand Arena); Street Fighter 6 leans Execution (Grand Arena).
Street Fighter 6 leans a little harder on execution, though the gap is small.
Overwatch
Hero aim, movement, and ability timing
Street Fighter 6
Frame-perfect inputs and combos are mandatory.
Street Fighter 6 leans clearly harder on reads.
Overwatch
Ult tracking, flanks, and baiting human teams
Street Fighter 6
Adaptive opponent baits Drive Impacts and throws.
Overwatch leans a little harder on variance, though the gap is small.
Overwatch
Minor spread and matchmaking noise
Street Fighter 6
Essentially no randomness in match outcomes.
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Overwatch
Team comps, ult economy, and positioning theory
Street Fighter 6
Matchup charts, frame data, and combo routes.
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.