head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is execution, and it is a single point.

Optimization · Pure Optimization
A supernatural teen drama where dialogue timing shapes relationships against a fixed mystery structure.

Optimization · Pure Optimization
A calm test of figuring out season-switching environmental puzzles.
Oxenfree leans Optimization (Pure Optimization); Seasons after Fall leans Optimization (Pure Optimization).
Seasons after Fall leans a little harder on execution, though the gap is small.
Oxenfree
Radio tuning and walking demand no physical skill
Seasons after Fall
Relaxed platforming with no fail-pressure
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Oxenfree
Supernatural narrative with scripted ghost behaviour
Seasons after Fall
No enemies or opponents at all
Oxenfree leans a little harder on variance, though the gap is small.
Oxenfree
Dialogue timing creates minor branching uncertainty
Seasons after Fall
World is fixed, nothing random
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Oxenfree
Relationship and dialogue choices converge toward fixed endings
Seasons after Fall
Season-switching puzzles have single intended solutions
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.